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0:43trevnewt What are the pros and cons of "baking" assets like images into your executable, rather than shipping them separately and loading them dynamically?
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0:43trevnewt What are the pros and cons of "baking" assets like images into your executable, rather than shipping them separately and loading them dynamically?
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0:43trevnewt What are the pros and cons of "baking" assets like images into your executable, rather than shipping them separately and loading them dynamically?
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1:16Blackboard: The difference between storing assets in vs separately from an executable
1:16Blackboard: The difference between storing assets in vs separately from an executable
1:16Blackboard: The difference between storing assets in vs separately from an executable
4:29Blackboard: Packed files vs Separate files
4:29Blackboard: Packed files vs Separate files
4:29Blackboard: Packed files vs Separate files
8:35drayka_ Once you return to coding episode streams, would you recommend new followers tune in, even though they haven't caught up with everything in the archive?
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8:35drayka_ Once you return to coding episode streams, would you recommend new followers tune in, even though they haven't caught up with everything in the archive?
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8:35drayka_ Once you return to coding episode streams, would you recommend new followers tune in, even though they haven't caught up with everything in the archive?
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9:13insofaras I meant using the built in windows voice recognition stuff to program Handmade Hero
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9:13insofaras I meant using the built in windows voice recognition stuff to program Handmade Hero
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9:13insofaras I meant using the built in windows voice recognition stuff to program Handmade Hero
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9:29cubercaleb Do you think you could create an in depth video / post on IOCP at some point in the near future? I am having a bit of trouble understanding their amazing-ness
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9:29cubercaleb Do you think you could create an in depth video / post on IOCP at some point in the near future? I am having a bit of trouble understanding their amazing-ness
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9:29cubercaleb Do you think you could create an in depth video / post on IOCP at some point in the near future? I am having a bit of trouble understanding their amazing-ness
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9:54Elxenoaizd Good evening Sensei! I hope your hand is feeling better today! I salute your positiveness in handling the situation. I would totally freak out if that happens to me, without programming I'm practically useless
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9:54Elxenoaizd Good evening Sensei! I hope your hand is feeling better today! I salute your positiveness in handling the situation. I would totally freak out if that happens to me, without programming I'm practically useless
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9:54Elxenoaizd Good evening Sensei! I hope your hand is feeling better today! I salute your positiveness in handling the situation. I would totally freak out if that happens to me, without programming I'm practically useless
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11:34dangalf_ After fiction technology, what are some candidates for another problem / project worth your time?
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11:34dangalf_ After fiction technology, what are some candidates for another problem / project worth your time?
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11:34dangalf_ After fiction technology, what are some candidates for another problem / project worth your time?
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12:10pragmascrypt Will there ever be good realtime global illumination
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12:10pragmascrypt Will there ever be good realtime global illumination
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12:10pragmascrypt Will there ever be good realtime global illumination
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12:56protongaming Why are companies so hard with junior developers in the interview process. Make it very difficult for inexperienced coders to get a job
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12:56protongaming Why are companies so hard with junior developers in the interview process. Make it very difficult for inexperienced coders to get a job
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12:56protongaming Why are companies so hard with junior developers in the interview process. Make it very difficult for inexperienced coders to get a job
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13:44x13pixels Is Martins still putting the videos up on BitTorrent Sync?
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13:44x13pixels Is Martins still putting the videos up on BitTorrent Sync?
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13:44x13pixels Is Martins still putting the videos up on BitTorrent Sync?
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14:28ejunkie64 You could try something like chi gung (Chinese health exercise) which could help with RSI and creating a good posture. Just a thought
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14:28ejunkie64 You could try something like chi gung (Chinese health exercise) which could help with RSI and creating a good posture. Just a thought
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14:28ejunkie64 You could try something like chi gung (Chinese health exercise) which could help with RSI and creating a good posture. Just a thought
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14:59remurr Do you ever wonder if a game you're playing will turn into Frog Fractions 2 with a crazy twist? I find myself wondering this often
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14:59remurr Do you ever wonder if a game you're playing will turn into Frog Fractions 2 with a crazy twist? I find myself wondering this often
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14:59remurr Do you ever wonder if a game you're playing will turn into Frog Fractions 2 with a crazy twist? I find myself wondering this often
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15:10ingenero For some reason I remember you saying there were changes coming to the handmadehero.org forums. Did I remember correctly, and do you have any updates on the current status?
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15:10ingenero For some reason I remember you saying there were changes coming to the handmadehero.org forums. Did I remember correctly, and do you have any updates on the current status?
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15:10ingenero For some reason I remember you saying there were changes coming to the handmadehero.org forums. Did I remember correctly, and do you have any updates on the current status?
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16:09danyguag What is that Intel Architecture thing on your desktop?1
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16:09danyguag What is that Intel Architecture thing on your desktop?1
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16:09danyguag What is that Intel Architecture thing on your desktop?1
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19:00garlandobloom Q: Have you ever been to GDC?
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19:00garlandobloom Q: Have you ever been to GDC?
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19:00garlandobloom Q: Have you ever been to GDC?
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19:31garlandobloom Q: Why is audio such a disaster even on windows?
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19:31garlandobloom Q: Why is audio such a disaster even on windows?
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19:31garlandobloom Q: Why is audio such a disaster even on windows?
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20:21cubercaleb Don't installer programs typically bake information about the program they are installing into the exe? Is that how installers are typically done on the Windows?
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20:21cubercaleb Don't installer programs typically bake information about the program they are installing into the exe? Is that how installers are typically done on the Windows?
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20:21cubercaleb Don't installer programs typically bake information about the program they are installing into the exe? Is that how installers are typically done on the Windows?
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20:44Blackboard: Making an installer
20:44Blackboard: Making an installer
20:44Blackboard: Making an installer
24:33nightbasilisk Is making an interesting "game AI" considered a very hard problem or are people just lazy? I see most games come with terrible AI these days; why does it seem we're going backwards?
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24:33nightbasilisk Is making an interesting "game AI" considered a very hard problem or are people just lazy? I see most games come with terrible AI these days; why does it seem we're going backwards?
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24:33nightbasilisk Is making an interesting "game AI" considered a very hard problem or are people just lazy? I see most games come with terrible AI these days; why does it seem we're going backwards?
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25:21garlandobloom Is there any difference between exe installers and msi installers?
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25:21garlandobloom Is there any difference between exe installers and msi installers?
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25:21garlandobloom Is there any difference between exe installers and msi installers?
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26:27raley91 I'm no doctor but couldn't be that the wrist braces you use are actually making your muscles in that part weaker?
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26:27raley91 I'm no doctor but couldn't be that the wrist braces you use are actually making your muscles in that part weaker?
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26:27raley91 I'm no doctor but couldn't be that the wrist braces you use are actually making your muscles in that part weaker?
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27:26garryjohanson Possibly too big of a question, but is there an ideal known strategy to make a natural language processing system, e.g. you type English and that parses into actions then enacted by your program?
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27:26garryjohanson Possibly too big of a question, but is there an ideal known strategy to make a natural language processing system, e.g. you type English and that parses into actions then enacted by your program?
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27:26garryjohanson Possibly too big of a question, but is there an ideal known strategy to make a natural language processing system, e.g. you type English and that parses into actions then enacted by your program?
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28:57garryjohanson We could do an experiment where you tell us what to make and you review?
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28:57garryjohanson We could do an experiment where you tell us what to make and you review?
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28:57garryjohanson We could do an experiment where you tell us what to make and you review?
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29:22sssmcgrath Have you spoken to Chris Crawford about IF?
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29:22sssmcgrath Have you spoken to Chris Crawford about IF?
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29:22sssmcgrath Have you spoken to Chris Crawford about IF?
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30:05imminent_threat How would you describe your learning curve over your decades of programming experience? For me, no matter how long I do something, I always seem to look back to where I was a year before, and feel like that was a much less competent version of myself
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30:05imminent_threat How would you describe your learning curve over your decades of programming experience? For me, no matter how long I do something, I always seem to look back to where I was a year before, and feel like that was a much less competent version of myself
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30:05imminent_threat How would you describe your learning curve over your decades of programming experience? For me, no matter how long I do something, I always seem to look back to where I was a year before, and feel like that was a much less competent version of myself
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31:48insofaras Have you played Starship Titanic? I thought that had quite a cool interactive conversation thing, especially for a 1998 game
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31:48insofaras Have you played Starship Titanic? I thought that had quite a cool interactive conversation thing, especially for a 1998 game
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31:48insofaras Have you played Starship Titanic? I thought that had quite a cool interactive conversation thing, especially for a 1998 game
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32:16elxenoaizd Related to the question about embedded resources vs external ones: I had an idea of using a meta program to load a model during a preprocessor step and spits out the code that assigns the vertices values directly to an array, i.e. void LoadModel(v3 *Vertices) { Vertices[0].x = ...; Vertices[0].y = ....; } etc. Do you think that's useful in any way?
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32:16elxenoaizd Related to the question about embedded resources vs external ones: I had an idea of using a meta program to load a model during a preprocessor step and spits out the code that assigns the vertices values directly to an array, i.e. void LoadModel(v3 *Vertices) { Vertices[0].x = ...; Vertices[0].y = ....; } etc. Do you think that's useful in any way?
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32:16elxenoaizd Related to the question about embedded resources vs external ones: I had an idea of using a meta program to load a model during a preprocessor step and spits out the code that assigns the vertices values directly to an array, i.e. void LoadModel(v3 *Vertices) { Vertices[0].x = ...; Vertices[0].y = ....; } etc. Do you think that's useful in any way?
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33:44cvaucher Might be jumping the gun since we haven't gotten to shaders, but I'm having trouble with them in my renderer. Am I supposed to save the attributes and shader programs across draw calls, or reinitialize each time? Seems like you went to a lot of trouble to remove the transient arena from the OpenGL renderer so things can't be pushed from there
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33:44cvaucher Might be jumping the gun since we haven't gotten to shaders, but I'm having trouble with them in my renderer. Am I supposed to save the attributes and shader programs across draw calls, or reinitialize each time? Seems like you went to a lot of trouble to remove the transient arena from the OpenGL renderer so things can't be pushed from there
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33:44cvaucher Might be jumping the gun since we haven't gotten to shaders, but I'm having trouble with them in my renderer. Am I supposed to save the attributes and shader programs across draw calls, or reinitialize each time? Seems like you went to a lot of trouble to remove the transient arena from the OpenGL renderer so things can't be pushed from there
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35:43thesizik What PDF reader is that?
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35:43thesizik What PDF reader is that?
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35:43thesizik What PDF reader is that?
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35:57elxenoaizd Why is it in C++ that people always like and do many compilation units, one for each .cpp file? Is it just because it's how visual studio build works?
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35:57elxenoaizd Why is it in C++ that people always like and do many compilation units, one for each .cpp file? Is it just because it's how visual studio build works?
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35:57elxenoaizd Why is it in C++ that people always like and do many compilation units, one for each .cpp file? Is it just because it's how visual studio build works?
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37:14cubercaleb Won't Anti-Viruses get finicky with you writing to the end of an exe? Doesn't that also break code signing?
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37:14cubercaleb Won't Anti-Viruses get finicky with you writing to the end of an exe? Doesn't that also break code signing?
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37:14cubercaleb Won't Anti-Viruses get finicky with you writing to the end of an exe? Doesn't that also break code signing?
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38:15cubercaleb Is it practical to roll your own C runtime? From what I have gathered there seems to be a lot of problems with that sort of thing. Of course M$ has the audacity to ship incompatible versions of the CRT on different versions of Windows. Any workarounds for this?
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38:15cubercaleb Is it practical to roll your own C runtime? From what I have gathered there seems to be a lot of problems with that sort of thing. Of course M$ has the audacity to ship incompatible versions of the CRT on different versions of Windows. Any workarounds for this?
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38:15cubercaleb Is it practical to roll your own C runtime? From what I have gathered there seems to be a lot of problems with that sort of thing. Of course M$ has the audacity to ship incompatible versions of the CRT on different versions of Windows. Any workarounds for this?
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38:55boondoggle42 Have you considered guest programmers for the interim?
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38:55boondoggle42 Have you considered guest programmers for the interim?
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38:55boondoggle42 Have you considered guest programmers for the interim?
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39:31That's it for tonight
39:31That's it for tonight
39:31That's it for tonight