1:44:11pulp_user Q: When I issue an OpenGL / DirectX call (creating a vertex-buffer, for example) that takes a while to complete, will the CPU be busy while the GPU makes it happen, or will the thread be suspended, so that Windows can schedule something else?
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1:44:11pulp_user Q: When I issue an OpenGL / DirectX call (creating a vertex-buffer, for example) that takes a while to complete, will the CPU be busy while the GPU makes it happen, or will the thread be suspended, so that Windows can schedule something else?
🗪