2:15:59pythno Q: In
Handmade Hero I saw this concept of BeginRender / EndRender (I believe it is called) which reminds me of fixed function OpenGL glBegin, glEnd. Can you say how these functions in
Handmade Hero roughly work or what is the concept behind it?
🗪
2:15:59pythno Q: In
Handmade Hero I saw this concept of BeginRender / EndRender (I believe it is called) which reminds me of fixed function OpenGL glBegin, glEnd. Can you say how these functions in
Handmade Hero roughly work or what is the concept behind it?
🗪