2:13:12centhusiast Q: Could you explain about the real time fluid simulations for games. For example, how to simulate swirling smoke in the game? Have you read the paper by Jos Stam on the real time fluid solver for games? It is really interesting in my opinion. Thanks
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2:13:12centhusiast Q: Could you explain about the real time fluid simulations for games. For example, how to simulate swirling smoke in the game? Have you read the paper by Jos Stam on the real time fluid solver for games? It is really interesting in my opinion. Thanks
2🗪