2:08:33relvet Q: Since hardware standards move quickly, have you considered doing a pass on the codebase to move to newer versions of OpenGL and SSE? The optimization implications alone should be worth it, or?
🗪
2:08:33relvet Q: Since hardware standards move quickly, have you considered doing a pass on the codebase to move to newer versions of OpenGL and SSE? The optimization implications alone should be worth it, or?
🗪