36:37elxenoaizd Thanks for the great answer! Regarding my question about rotation and scaling, apologies but I wasn't able to find the time to research it in Handmade Hero code due to my full-time job. The question was: How do scale and rotation play nice together if rotation is stored at the first 3x3 part of the transform matrix and the scale is at 1,2,3 diagonal? Wouldn't they step on each other's toes?
🗪
36:37elxenoaizd Thanks for the great answer! Regarding my question about rotation and scaling, apologies but I wasn't able to find the time to research it in Handmade Hero code due to my full-time job. The question was: How do scale and rotation play nice together if rotation is stored at the first 3x3 part of the transform matrix and the scale is at 1,2,3 diagonal? Wouldn't they step on each other's toes?
🗪