Mike Acton
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0:00Casey Muratori: Introducing Mike Acton1
0:00Casey Muratori: Introducing Mike Acton1
0:00Casey Muratori: Introducing Mike Acton1
1:31CM: What does it mean to do Technical Direction?
1:31CM: What does it mean to do Technical Direction?
1:31CM: What does it mean to do Technical Direction?
1:55Mike Acton: The organisation of Insomniac Games
1:55Mike Acton: The organisation of Insomniac Games
1:55Mike Acton: The organisation of Insomniac Games
3:52CM: What's your role?
3:52CM: What's your role?
3:52CM: What's your role?
3:54MA: Technical Direction at Insomniac Games
3:54MA: Technical Direction at Insomniac Games
3:54MA: Technical Direction at Insomniac Games
5:16CM: What is the team's relationship with data-oriented vs object-oriented design?2
5:16CM: What is the team's relationship with data-oriented vs object-oriented design?2
5:16CM: What is the team's relationship with data-oriented vs object-oriented design?2
6:02MA: The engine team is all about the same fundamental principles
6:02MA: The engine team is all about the same fundamental principles
6:02MA: The engine team is all about the same fundamental principles
7:41CM: Is there any truth to the idea that object-orientation helps projects to scale?
7:41CM: Is there any truth to the idea that object-orientation helps projects to scale?
7:41CM: Is there any truth to the idea that object-orientation helps projects to scale?
8:42MA: Abstraction and hiding of information adds complexity and causes confusion
8:42MA: Abstraction and hiding of information adds complexity and causes confusion
8:42MA: Abstraction and hiding of information adds complexity and causes confusion
12:35MA: The "garbage formulas" in the control scheme for Super Meat Boy, as Tommy referred to them,3 were the right solution
12:35MA: The "garbage formulas" in the control scheme for Super Meat Boy, as Tommy referred to them,3 were the right solution
12:35MA: The "garbage formulas" in the control scheme for Super Meat Boy, as Tommy referred to them,3 were the right solution
14:53CM: The urge to couch your statements if your solution didn't use a realistic physics engine
14:53CM: The urge to couch your statements if your solution didn't use a realistic physics engine
14:53CM: The urge to couch your statements if your solution didn't use a realistic physics engine
15:30MA: The simplest solution is the right answer, and the idea of there being a general solution without context is nonsense
15:30MA: The simplest solution is the right answer, and the idea of there being a general solution without context is nonsense
15:30MA: The simplest solution is the right answer, and the idea of there being a general solution without context is nonsense
16:23CM: What's on your list?
16:23CM: What's on your list?
16:23CM: What's on your list?
16:41MA: Designing around the movement and disk seek-speed
16:41MA: Designing around the movement and disk seek-speed
16:41MA: Designing around the movement and disk seek-speed
19:55CM: The movement speed affects all teams
19:55CM: The movement speed affects all teams
19:55CM: The movement speed affects all teams
20:22MA: The potential cascading impact of adjusting the movement speed
20:22MA: The potential cascading impact of adjusting the movement speed
20:22MA: The potential cascading impact of adjusting the movement speed
21:42MA: Figuring out the keystone variables
21:42MA: Figuring out the keystone variables
21:42MA: Figuring out the keystone variables
23:18CM: Do you figure out the keystone variables organically or formally?
23:18CM: Do you figure out the keystone variables organically or formally?
23:18CM: Do you figure out the keystone variables organically or formally?
23:49MA: Telling everyone concerned upon identifying keystone variables
23:49MA: Telling everyone concerned upon identifying keystone variables
23:49MA: Telling everyone concerned upon identifying keystone variables
25:16MA: Exporting cinematics in Sunset Overdrive, using COLLADA
25:16MA: Exporting cinematics in Sunset Overdrive, using COLLADA
25:16MA: Exporting cinematics in Sunset Overdrive, using COLLADA
30:55MA: Read the manuals
30:55MA: Read the manuals
30:55MA: Read the manuals
33:31MA: The Interchange File Format (IFF) document4
33:31MA: The Interchange File Format (IFF) document4
33:31MA: The Interchange File Format (IFF) document4
35:12CM: Why document an internal-only file format?
35:12CM: Why document an internal-only file format?
35:12CM: Why document an internal-only file format?
35:34MA: Documenting an internal-only file format
35:34MA: Documenting an internal-only file format
35:34MA: Documenting an internal-only file format
37:46CM: There seems to be less external incentive to document file formats
37:46CM: There seems to be less external incentive to document file formats
37:46CM: There seems to be less external incentive to document file formats
38:36MA: The historical and archival aspect of documentation
38:36MA: The historical and archival aspect of documentation
38:36MA: The historical and archival aspect of documentation
39:47MA: The portability importance of documentation
39:47MA: The portability importance of documentation
39:47MA: The portability importance of documentation
41:25MA: Recommend Tim Berners-Lee's WWW pitch document5
41:25MA: Recommend Tim Berners-Lee's WWW pitch document5
41:25MA: Recommend Tim Berners-Lee's WWW pitch document5
45:40CM: Putting documentation aside for a moment…
45:40CM: Putting documentation aside for a moment…
45:40CM: Putting documentation aside for a moment…
46:20MA: Scaling up in context
46:20MA: Scaling up in context
46:20MA: Scaling up in context
51:41CM: What do you look for when hiring?
51:41CM: What do you look for when hiring?
51:41CM: What do you look for when hiring?
52:54MA: High scoring tests do not correlate with good hires
52:54MA: High scoring tests do not correlate with good hires
52:54MA: High scoring tests do not correlate with good hires
55:03MA: Insatiable curiosity is the one correlation with good hires
55:03MA: Insatiable curiosity is the one correlation with good hires
55:03MA: Insatiable curiosity is the one correlation with good hires
57:35CM: What should a potential hire be prepped to do?
57:35CM: What should a potential hire be prepped to do?
57:35CM: What should a potential hire be prepped to do?
58:25MA: Practise
58:25MA: Practise
58:25MA: Practise
1:01:23CM: What's a good thing to practise in 30 minutes?
1:01:23CM: What's a good thing to practise in 30 minutes?
1:01:23CM: What's a good thing to practise in 30 minutes?
1:01:52MA: Throw away everything you practise
1:01:52MA: Throw away everything you practise
1:01:52MA: Throw away everything you practise
1:03:55CM: What are you working on these days?
1:03:55CM: What are you working on these days?
1:03:55CM: What are you working on these days?
1:04:21MA: Optimising and visualising Insomniac's SpatialDB
1:04:21MA: Optimising and visualising Insomniac's SpatialDB
1:04:21MA: Optimising and visualising Insomniac's SpatialDB
1:11:28CM: Thank you, Mike
1:11:28CM: Thank you, Mike
1:11:28CM: Thank you, Mike